Sparkler - Spawn Particles Anywhere

$4
Publisher Cardboard Keep
File size 170.59kB
Number of files 12
Latest version 1.0.10
Latest release date 2015-09-11 09:17:19
First release date 2015-05-13 09:23:24
Supported Unity versions 2018.4.2 or higher
Creating new particle systems for every explosion, fire, spark or flash is not only bad for performance, it can be tedious and easy to lose track of.

Instead, Sparkler calls global particle emissions on command, at any position in the game world.

Features

- Set up Sparkler Agents just like regular particle emitters.

- One simple line of C# code anywhere in your game will invoke particles at any given position.

- Agents can also instantiate objects or move and rotate an icon instead of particles.

- Supports Particle Playground emitters!

- Full, documented source code included.


Check out our other plugins: Soapbox - Easy audio management UConsole - Cheat command console SuperBehaviour - Write shorter, faster code

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