Publisher | Kevin Wei |
---|---|
File size | 7.34MB |
Number of files | 9 |
Latest version | 1 |
Latest release date | 2015-11-10 09:46:19 |
First release date | 2015-04-24 08:15:39 |
Supported Unity versions | 2018.4.2 or higher |
Simulate realistic audio occlusion through volume dampening and low pass filtering!
[YouTube Demo]
It works: when there's a wall between you and the sound, the sound gets muffled.
It's simple: just attach the single script to any audio source and you're good to go.
It's free: this is a simple audio feature that every Unity developer should have in their toolbox.
Features:
* Occlude sound by layers. Just assign any object to the layer and it will work.
* Enable debug lines in the editor to preview what comes between the player and the audio source.
* Optimized - stop FixedUpdate() calls when player is outside of audible range.
* Full C# source code
Music Credits: Missing Her, The Gateless Gate
[YouTube Demo]
It works: when there's a wall between you and the sound, the sound gets muffled.
It's simple: just attach the single script to any audio source and you're good to go.
It's free: this is a simple audio feature that every Unity developer should have in their toolbox.
Features:
* Occlude sound by layers. Just assign any object to the layer and it will work.
* Enable debug lines in the editor to preview what comes between the player and the audio source.
* Optimized - stop FixedUpdate() calls when player is outside of audible range.
* Full C# source code
Music Credits: Missing Her, The Gateless Gate