Publisher | Chronos Coding Services |
---|---|
File size | 1.77MB |
Number of files | 121 |
Latest version | 1 |
Latest release date | 2019-06-26 07:18:09 |
First release date | 2019-06-11 01:21:08 |
Supported Unity versions | 2018.4.2 or higher |
Please use
SnapTool2 if possible. SnapTool2 does not use Play Mode Editors anymore and provides an easier and more natural work flow.
NEW: Portal Culling
SnapTool and Multi Story Dungeons
Documentation
SnapTool is a tool to easily snap prefabs together. It is highly useful to build large tunnel systems or street/railway networks and any kind of dungeon, be it rectangularly tiled or not.
Create Tiles from prefabs manually or automatically and snap them together in SnapTool's editor. Forget tedious vertex snapping or fumbling around with Unity's snap settings. Don't drag stuff around for ages anymore, instead layout your dungeon in minutes.
- Supports props placement.
- Supports run time creation. Runtime Creation Demo (WebGL, 47 MB)
Developed in Unity 5.5 for maximal coverage, but well tested with Unity's new prefab system.
--- Updates---
- Version 1.1: Added Portal Culling. Usable in your game. Portal Culling Tutorial
NEW: Portal Culling
SnapTool and Multi Story Dungeons
Documentation
SnapTool is a tool to easily snap prefabs together. It is highly useful to build large tunnel systems or street/railway networks and any kind of dungeon, be it rectangularly tiled or not.
Create Tiles from prefabs manually or automatically and snap them together in SnapTool's editor. Forget tedious vertex snapping or fumbling around with Unity's snap settings. Don't drag stuff around for ages anymore, instead layout your dungeon in minutes.
- Supports props placement.
- Supports run time creation. Runtime Creation Demo (WebGL, 47 MB)
Developed in Unity 5.5 for maximal coverage, but well tested with Unity's new prefab system.
--- Updates---
- Version 1.1: Added Portal Culling. Usable in your game. Portal Culling Tutorial