SnapTool

$19
Publisher Chronos Coding Services
File size 1.77MB
Number of files 121
Latest version 1
Latest release date 2019-06-26 07:18:09
First release date 2019-06-11 01:21:08
Supported Unity versions 2018.4.2 or higher
Please use SnapTool2 if possible. SnapTool2 does not use Play Mode Editors anymore and provides an easier and more natural work flow.

NEW: Portal Culling

SnapTool and Multi Story Dungeons
Documentation

SnapTool is a tool to easily snap prefabs together. It is highly useful to build large tunnel systems or street/railway networks and any kind of dungeon, be it rectangularly tiled or not.

Create Tiles from prefabs manually or automatically and snap them together in SnapTool's editor. Forget tedious vertex snapping or fumbling around with Unity's snap settings. Don't drag stuff around for ages anymore, instead layout your dungeon in minutes.

- Supports props placement.
- Supports run time creation. Runtime Creation Demo (WebGL, 47 MB)

Developed in Unity 5.5 for maximal coverage, but well tested with Unity's new prefab system.

--- Updates---
- Version 1.1: Added Portal Culling. Usable in your game. Portal Culling Tutorial

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