SmartBuilder

$19
Publisher HeurekaGames
File size 174.42kB
Number of files 50
Latest version 1.2.10
Latest release date 2023-10-08 12:36:12
First release date 2021-11-30 11:15:17
Supported Unity versions 2018.4.2 or higher

🔥 New Feature in version 1.1.0 - Advanced Prefab Replacer 🔥

🔥 New Feature in version 1.2.0 - Customizable Previews 🔥


SmartBuilder will speed up your level production

Smartbuilder gives you a intutitive window with a list of context sensitive assets - i.e. if you are building a forest, it gives you a grid of vegetation prefabs and if you are building a Village it gives you a grid of houses. It will reflect your selection, and always show you the most relevant prefabs and allow you to drag directly into the scene. It does this by analyzing the filename, directory, tags and labels of your assets.


100% Plug n' Play - No setup required

📃Source code included


Who is this for

  • Level designers and Environment artist
  • Anyone building a scene containing props and prefabs
  • Anyone tired of finding the relevant assets in the project view
  • Anyone who has bought big 2D/3D asset packs
  • Anyone who wants an easy way to replace prefabs
  • Anyone who wants Default Prefab Parent tooling (Unity 2021 and Newer)

Features

  • Shows relevant assets
  • Drag and Drop directly from SmartBuilder window
  • Works with both 2D and 3D
  • Works with all asset packs (If they are meaningfully named)
  • High level of usability
  • Set and clear Default Prefab Parent (Unity 2021 and Newer)
  • Prefab replacement
    • Replace selected prefab
    • Replace ALL prefabs of selected type
    • Advanced tool for transfering Components/Values/Children/Tags/Label (Children only in 2021 and newer)
  • Finds related assets using linguistic morphology metrics
  • Persistent History and Favorites feature
  • Hooks into Asset Store to help you find the assets you need
  • Customizable UI
  • Customizable algorithm

Disclaimer

  • Requires assets to be named in a logical manner
  • No assets from screenshots are included in this tool

Documentation

Forum Thread

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