Smart Pooling

$11 $22
ENDS SOON ! -50%
Publisher Shawk Studios
File size 903.78kB
Number of files 19
Latest version 1
Latest release date 2025-05-07 11:14:10
First release date 2025-05-07 11:14:10
Supported Unity versions 2018.4.2 or higher

Performance is a critical factor in the game development process, and repeated object instantiation and destruction can lead to significant performance drops, especially in intense action scenes or situations with a large number of dynamic objects. This plugin is a powerful Object Pooling solution developed to address such performance issues and ensure your game runs more smoothly.


  • Improve Performance: Preventing continuous object creation and destruction, it reduces the load on the CPU and improves your game's frame rate (FPS).

  • Reduce Garbage Collection: Frequent object creation and destruction cause the garbage collector to run more often, which can lead to sudden stutters. You can minimize this situation with Object Pooling.

  • Improve Memory Management: Reusing pre-created objects it optimizes memory allocation and deallocation processes.

  • Deliver a Faster and Smoother Gaming Experience: Thanks to performance optimizations, you can provide your players with a more stable and enjoyable gaming experience.

  • Easy to use: With its simple and user-friendly API, you can easily integrate Object Pooling into your project and make object management more efficient.

  • Customizable Structure: You can easily configure pool sizes, preloading options, and object retrieval behaviors according to your needs.

  • Smart Object Pooling: By considering the average object usage in each game season, it can call exactly the required number of objects at the initial scene loading in the next start, allowing for advanced optimization.

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