Publisher | saku lee |
---|---|
File size | 13.60MB |
Number of files | 258 |
Latest version | 1 |
Latest release date | 2019-08-09 06:37:16 |
First release date | 2018-10-04 02:20:10 |
Supported Unity versions | 2018.4.2 or higher |
Dynamic materials for making animation effects on your slideshows and game UI.
For Camera, UI, and 3D/2D game object.
Features:
Wheel Effects:
Creates a texture slide transitions. Translate one texture A to texture B with a wheel effect .
Color-Run:
Add a color changing light on the main texture or camera view.
Halftone Mask
Texture slide transitions with a halftone effect.There are two types of halftone effects, moving a halftone mask and points popup in grids.
Popup and Rotate:
Make a texture zoomed and rotate.
Texture Mask:
Texture slide transitions with a mask texture, use alpha channel or grayscale.
Grids:
Translate a texture in gridsl.
Triangular Billboard
Analog a shutter or triangular billboard (Trivision).
Bar Swipe:
Erase or swipe texture in bar or lines.
Texture Offset:
Offset the texture make an infinite cyclic background.
Sketch:
Add a sketch texture to the main texture, with the grayscale or color as mask.
Pixelated:
Basic effects to make a texture Pixelated.
Paint:
As an oil paint filter, draw textures in oil paint style.
Also include AnimationEffectHelper and SlideshowHelper to make a slideshow with many pictures.
Also works on mobile and web platform
have any advice, please reply here : Forum Thread
Demo 1
Demo 2
Demo 3
Demo : TriangularBillboard
Demo : Bar Swipe
Demo : Sketch
Features:
Wheel Effects:
Creates a texture slide transitions. Translate one texture A to texture B with a wheel effect .
Color-Run:
Add a color changing light on the main texture or camera view.
Halftone Mask
Texture slide transitions with a halftone effect.There are two types of halftone effects, moving a halftone mask and points popup in grids.
Popup and Rotate:
Make a texture zoomed and rotate.
Texture Mask:
Texture slide transitions with a mask texture, use alpha channel or grayscale.
Grids:
Translate a texture in gridsl.
Triangular Billboard
Analog a shutter or triangular billboard (Trivision).
Bar Swipe:
Erase or swipe texture in bar or lines.
Texture Offset:
Offset the texture make an infinite cyclic background.
Sketch:
Add a sketch texture to the main texture, with the grayscale or color as mask.
Pixelated:
Basic effects to make a texture Pixelated.
Paint:
As an oil paint filter, draw textures in oil paint style.
Also include AnimationEffectHelper and SlideshowHelper to make a slideshow with many pictures.
Also works on mobile and web platform
have any advice, please reply here : Forum Thread
Demo 1
Demo 2
Demo 3
Demo : TriangularBillboard
Demo : Bar Swipe
Demo : Sketch