Publisher | Rage Machine |
---|---|
File size | 4.92MB |
Number of files | 79 |
Latest version | 1.0.1 |
Latest release date | 2023-03-20 07:06:11 |
First release date | 2023-03-20 07:06:11 |
Supported Unity versions | 2018.4.2 or higher |
📢🔥PROMOTIONAL PRICE🔥: 20/03/23 > 27/03/23
This is a Google Spreadsheets localization system and as its name says, it is a simple and easy to implement tool regardless of the size of the project and it works on ALL PLATFORMS.
Real-time Adjustment
The asset has a Spreadsheet Synchronization system that allows changes in the translation in EDITOR or BUILD!
System Language
Select default language automatically according to user system language.
Supports
- Text Mesh Pro
- Standard UI
Select Language
- Buttons
- Dropdown
- InputField
- Slider
- Toggle
- TMP Dropdown
- TMP InputField
Localizes
- Sprites
- Sounds
- Text
- Dropdown
- GameObject
- Events
- String
- String Array
Save
Save selected language using Binary, Json, XML or PlayerPrefs.
Validator
The Validation System checks each Localized component in the hierarchy and verifies that they are configured correctly.
Expand
Asset scripts are written using inheritance, which makes it easy to create new localization tools.
Open Source
The entire system is open source. Use as you wish, your imagination is the limit!
Reason
A localization system is essential for translating a game. This asset was created to lessen the work of a programmer who often tends to implement and manage this type of system. With the Google Spreadsheet system implemented, it facilitates editing and adjusting words or phrases in real time (Builded Game).
Important