Publisher | Dikra Prasetya |
---|---|
File size | 59.89kB |
Number of files | 16 |
Latest version | 1.1.1 |
Latest release date | 2018-08-02 05:01:22 |
First release date | 2016-03-31 08:13:22 |
Supported Unity versions | 2018.4.2 or higher |
Firebase Realtime-Database REST API Wrapper in C#
Simply wraps-up all of the basic methods in Firebase Realtime-Database REST API which is documented in https://firebase.google.com/docs/database/rest/retrieve-data/
##############################
Our current official Firebase-Unity seems to be tailored for uses on Mobile Platform, but not for Desktop or any other platform.
In my opinion, using its REST API would be the simplest way to perform requests from Unity to Firebase's Realtime-Database. You could implement it with http request as usual, or use this implementation.
In 2016, I wasted my time to wrap almost everything you need for communicating with the REST API. Somehow this asset proves to be helpful as a lot of people uses this plugin. Two years later, I finally had the mood to got back in touch with this repository and updated it just a bit. Per May 2018, this asset still works just fine (thank god).
Please note that I only check this repository once in a while. Contribution is always welcomed.
Hope this asset could help you save a lot of work.
See more and contribute on GitHub:
https://github.com/dkrprasetya/simple-firebase-unity/
##############################
Supports all basic methods including getting values, setting an object to a key, posting an object, and deleting a key. Adding parameters and callback features are also provided.
Note:
This plugin has been tested and works like a charm on Desktop (Windows & Mac), Web, iOS, and Android. Possibly it also does work well on other platforms since most of the implementation is only a simple http REST request.
Simply wraps-up all of the basic methods in Firebase Realtime-Database REST API which is documented in https://firebase.google.com/docs/database/rest/retrieve-data/
##############################
Our current official Firebase-Unity seems to be tailored for uses on Mobile Platform, but not for Desktop or any other platform.
In my opinion, using its REST API would be the simplest way to perform requests from Unity to Firebase's Realtime-Database. You could implement it with http request as usual, or use this implementation.
In 2016, I wasted my time to wrap almost everything you need for communicating with the REST API. Somehow this asset proves to be helpful as a lot of people uses this plugin. Two years later, I finally had the mood to got back in touch with this repository and updated it just a bit. Per May 2018, this asset still works just fine (thank god).
Please note that I only check this repository once in a while. Contribution is always welcomed.
Hope this asset could help you save a lot of work.
See more and contribute on GitHub:
https://github.com/dkrprasetya/simple-firebase-unity/
##############################
Supports all basic methods including getting values, setting an object to a key, posting an object, and deleting a key. Adding parameters and callback features are also provided.
Note:
This plugin has been tested and works like a charm on Desktop (Windows & Mac), Web, iOS, and Android. Possibly it also does work well on other platforms since most of the implementation is only a simple http REST request.