Publisher | Raiklus |
---|---|
File size | 2.86MB |
Number of files | 39 |
Latest version | 1 |
Latest release date | 2020-06-01 12:45:16 |
First release date | 2015-07-14 09:45:36 |
Supported Unity versions | 2018.4.2 or higher |
Simple Checkpoint makes it easy to do temporally checkpoints in your game, saving the state of the objects and restoring or destroying it on demand.
Features:
- Allow multiple checkpoints in the same scene.
- Set the player position at the last checkpoint.
- The collected objects are destroyed when the scene is starting if a checkpoint is reached.
- Allow setting unique names for game objects that are using checkpoint controller script.
Version 1.4
Now, you can to implement the ICheckPointObject interface for more personalized handling
Version 1.6
Now, you can add ICheckPointObject manually to CheckPointController through AddToList method and get the data through the GetCheckPointObject method
Features:
- Allow multiple checkpoints in the same scene.
- Set the player position at the last checkpoint.
- The collected objects are destroyed when the scene is starting if a checkpoint is reached.
- Allow setting unique names for game objects that are using checkpoint controller script.
Version 1.4
Now, you can to implement the ICheckPointObject interface for more personalized handling
Version 1.6
Now, you can add ICheckPointObject manually to CheckPointController through AddToList method and get the data through the GetCheckPointObject method