Publisher | Simple Salad |
---|---|
File size | 1.73MB |
Number of files | 76 |
Latest version | 1 |
Latest release date | 2025-05-15 11:14:13 |
First release date | 2025-05-15 11:14:13 |
Supported Unity versions | 2018.4.2 or higher |
This 3D automated build system can take any mesh or terrain and add a grid to it. The grid can then be used to place buildings by the player. This tool is intended for either top down city builders or first person games with a building system.
Build area grid customization settings include:
- Cell Size
- Freeplace, flat, or complex build grid modes
- Maximum angle to draw grid lines (and allow buildings to be placed)
- Whether or not to visually show the grid
- Grid Y offset
- Build areas work as intended while being scaled, rotated, and nested/parented
Building customization settings include:
- Size (how many cells it takes up (x, z)
- Can rotate
- Is a foundation built under the building on uneven ground
- Can buildings be stacked on top of it