Publisher | Kwaaktje |
---|---|
File size | 581.62kB |
Number of files | 116 |
Latest version | 1 |
Latest release date | 2025-04-03 10:44:11 |
First release date | 2025-04-03 10:44:11 |
Supported Unity versions | 2018.4.2 or higher |
This package uses the A* algorithm with a heap-optimized priority queue for ultra-fast pathfinding on grid-based maps. Supports rectangular and hexagonal grids, weighted tiles, and obstacles. Perfect for strategy games, RPGs, and AI-driven navigation.
- Find path with only two lines of code
- Optimized - uses heap
- Rectangular and hexagonal grids
- Obstacles and difficult terrain
- Source code included