Publisher | Joris La Cancellera |
---|---|
File size | 4.33MB |
Number of files | 126 |
Latest version | 1.3.1 |
Latest release date | 2022-07-14 08:54:45 |
First release date | 2020-03-19 02:25:19 |
Supported Unity versions | 2018.4.2 or higher |
Shiny Stats brings Attributes, Stats, Classes, Level & Experience and more into your game!
Easy to use and flexible, Shiny Stats helps you to create a lot of games from Tower Defense to complex RPG stats mechanisms without coding from scratch all the mechanism it involves.
Shiny Stats is 100% configurable using its own user-friendly editor window and can integrate seamlessly with your existing project using a very simple C# API.
Features
- Attributes to characterize your characters
- Classes, sets of attributes, for high reusability
- A Level system
- Stats to be calculated against the level or not
- Define your stats values manually by level or using a math formula
- A complete Experience system to use with levels
- A Modifier to reproduce buffs, de-buffs, wearable effects system [New in v1.1 !]
- Global Variables to handle static values [New in v1.2 !]
- A Meta Analysis panel to help balancing the game [New in v1.3 !]
Support
- Website
- Online Documentation
- Discord server
- Documented Source Code
- Demo included to get started quickly
- Use cases in the website, reproducing real game examples
- Support all platforms
Easy to use and flexible, Shiny Stats helps you to create a lot of games from Tower Defense to complex RPG stats mechanisms without coding from scratch all the mechanism it involves.
Shiny Stats is 100% configurable using its own user-friendly editor window and can integrate seamlessly with your existing project using a very simple C# API.
Features
- Attributes to characterize your characters
- Classes, sets of attributes, for high reusability
- A Level system
- Stats to be calculated against the level or not
- Define your stats values manually by level or using a math formula
- A complete Experience system to use with levels
- A Modifier to reproduce buffs, de-buffs, wearable effects system [New in v1.1 !]
- Global Variables to handle static values [New in v1.2 !]
- A Meta Analysis panel to help balancing the game [New in v1.3 !]
Support
- Website
- Online Documentation
- Discord server
- Documented Source Code
- Demo included to get started quickly
- Use cases in the website, reproducing real game examples
- Support all platforms