Publisher | Schaken-Mods |
---|---|
File size | 239.72MB |
Number of files | 52 |
Latest version | 1 |
Latest release date | 2025-02-07 09:11:13 |
First release date | 2025-02-07 09:11:13 |
Supported Unity versions | 2018.4.2 or higher |
Shadowlace Armor.
Polygons: 102,824 (Total)
Vertices: 84,262 (Total)
Textures: 12 (4096 X 4096), 6 (2048 X 2048), 9 (Weightmaps 1024 X 1024)
Meshes (Comes with Ground models as well!):
(The Mask, Belly chain, and boots share a texture map)
- Top Armor (6 optional Textures 4096 X 4096)
- Shorts (6 optional Textures 4096 X 4096)
- Boots (6 optional Textures 4096 X 4096)
- Belly Chain (6 optional Textures 4096 X 4096)
- Mask (6 optional Textures 4096 X 4096)
- Gloves (6 optional Textures 2048 X 2048)
Texture Types:
- Diffuse Map
- Diffuse+Alpha
- Ambient Occlusion Map
- Normal Map
- Roughness Map
- Metallic Map
- Alpha Map
- Includes Weight Maps for Cloth Physics.
I use the DAZ3D shaders from THIS GIT.
This uses the URP Package, if you want a better looking outfit, use the Git and extract the ZIP file located in the material folder.
The skeleton and body used is the Genesis 9 from DAZ. there is 400+ Blendshapes and body presets.
I also already setup the Cloth Physics for best appearance and optimization.
All Ground meshes are created as well so it looks natural when laying on the ground, has 3 levels of LOD and collision.