Publisher | Octamodius |
---|---|
File size | 64.94kB |
Number of files | 25 |
Latest version | 1 |
Latest release date | 2024-09-22 07:18:13 |
First release date | 2024-09-22 07:18:13 |
Supported Unity versions | 2018.4.2 or higher |
📧 [email protected] | Docs | Forum
Welcome to Selection Commands !
Selection Commands is a Unity Editor Extension which implements a collection of handy commands for manipulating the object selection inside the Unity Editor for increased productivity.
Works great with Prefab Manager Pro !
Some commands have hotkeys (configurable), others can be activated via the UI.
Hotkey commands:
- Rotate X [X] - rotate selection around the world X axis.
- Rotate Y [Y] - rotate selection around the world Y axis.
- Rotate Z [Z] - rotate selection around the world Z axis.
- Snap-All-Axes [SHIFT + V] - snaps the object positions to the grid on all axes.
- Reset Rotation [I] - reset rotation to prefab rotation for prefab instances or identity rotation for objects which are not prefab instances.
- Reset Scale [O] - reset scale to prefab scale for prefab instances or <1, 1, 1> for objects which are not prefab instances.
- Step-Move Left [SHIFT + A] - moves the selection left using a step value which can be changed from the UI.
- Step-Move Right [SHIFT + D] - moves the selection right using a step value which can be changed from the UI.
- Step-Move Back [SHIFT + S] - moves the selection back using a step value which can be changed from the UI.
- Step-Move Forward [SHIFT + W] - moves the selection forward using a step value which can be changed from the UI.
- Step-Move Forward [SHIFT + Q] - moves the selection down using a step value which can be changed from the UI.
- Step-Move Forward [SHIFT + E] - moves the selection up using a step value which can be changed from the UI.
- Group [SHIFT + C] - group selected objects under a common parent which is created automatically.
- Select Same Prefabs [B] - extend selection to include all instances of already selected prefabs.
- Deselect Out of View [SHIFT + F] - deselect the objects which are out of view.
- Grid-Project [SHIFT + G] - project the selected objects' positions onto the scene grid.
- Pick-Project [G] - project the selected object's positions onto the pick point plane. This command requires that you hold your mouse cursor over a game object that has a collider.
UI commands:
- Randomize rotation - randomize the rotation of selected objects, configurable axes. Randomize modes: Absolute and Relative.
- Align - align selected objects' positions.
- Select/Deselect by Type:
- Mesh
- Sprite
- Terrain
- Camera
- Light
- Particle System
- Empty
Enjoy!
📧 [email protected] | Docs | Forum