Publisher | Octamodius |
---|---|
File size | 432.64kB |
Number of files | 369 |
Latest version | 1 |
Latest release date | 2020-10-05 09:57:28 |
First release date | 2020-04-01 08:35:15 |
Supported Unity versions | 2018.4.2 or higher |
📧 [email protected] |
API Doc
Note: This plugin doesn't support SRP (Scriptable Render Pipeline) or URP (Universal Render Pipeline). Welcome to Runtime Terrain Gizmos!
Get started with video a quick intro video.
Try the Demo:
🎮 RTRG Demo
RTRG is a scripting API which allows you to incorporate terrain editing functionality in your application. Useful for people who would like to build their own level editors or modding tools for their games.
The plugin implements a gizmo which can be used to edit terrains by changing the terrain height in a specified radius. The nice thing about it is that as you change the height of the terrain, the objects that reside on the terrain patch will have their positions updated accordingly.
An extra goodie is the ability to grab objects in the specified radius and move them along the terrain surface or rotate them about the up axis.
Main features:
⭐ Terrain Height Slider
⭐ Object Position Adjustment
⭐ Object Manipulation (Position & Rotation)
⭐ Elevation Curves
⭐ Configurable Look & Feel
You might also be interested in the following plugins:
⭐ Runtime Transform Gizmos
⭐ Runtime Collider & Light Gizmos
⭐ Runtime Spawner
As a bonus feature, the plugin provides a free move camera that can be used to navigate the scene. Highly configurable and professional.
📧 [email protected] | API Doc
Note: This plugin doesn't support SRP (Scriptable Render Pipeline) or URP (Universal Render Pipeline). Welcome to Runtime Terrain Gizmos!
Get started with video a quick intro video.
Try the Demo:
🎮 RTRG Demo
RTRG is a scripting API which allows you to incorporate terrain editing functionality in your application. Useful for people who would like to build their own level editors or modding tools for their games.
The plugin implements a gizmo which can be used to edit terrains by changing the terrain height in a specified radius. The nice thing about it is that as you change the height of the terrain, the objects that reside on the terrain patch will have their positions updated accordingly.
An extra goodie is the ability to grab objects in the specified radius and move them along the terrain surface or rotate them about the up axis.
Main features:
⭐ Terrain Height Slider
⭐ Object Position Adjustment
⭐ Object Manipulation (Position & Rotation)
⭐ Elevation Curves
⭐ Configurable Look & Feel
You might also be interested in the following plugins:
⭐ Runtime Transform Gizmos
⭐ Runtime Collider & Light Gizmos
⭐ Runtime Spawner
As a bonus feature, the plugin provides a free move camera that can be used to navigate the scene. Highly configurable and professional.
📧 [email protected] | API Doc