Publisher | Team Hushkal Studios |
---|---|
File size | 143.85MB |
Number of files | 30 |
Latest version | 1 |
Latest release date | 2019-02-08 06:42:08 |
First release date | 2019-01-15 01:42:08 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/4ea31a98-2602-45d9-9e69-6077ee906dcf_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/4f1831f2-29ce-4dd8-a642-cf47b62035f5_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6fa9d0e8-5420-4c5e-b2ff-dc8ea1731b7c_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/4f67cf35-5d47-48eb-a676-8b9babf7af4d_scaled.jpg)
Meet The Captain, the first in a series of nautical themed characters.
He is a low to mid poly character created for easy use in your unity project. The model is created with a pbr pipeline and includes textures and set up standard materials.
He uses a standardised human rig to allow animation mapping from many sources such as mocap data from mixamo to work with mecanim.
The skeleton does contain some extra joints for bespoke animation/dynamic joints a simple face rig and some fun blendshapes.
The package contains.
-2 fbx files of the skinned character, one without blendshapes and one with.
-Separate objs of the blendshapes
-4 sets of high res textures (2 to 4k) created for unity
I really hope you enjoy him, I love to see what work you produce so please do tweet me at Kris_Hammes and perhap follow me for more characters similar to this!
He is a low to mid poly character created for easy use in your unity project. The model is created with a pbr pipeline and includes textures and set up standard materials.
He uses a standardised human rig to allow animation mapping from many sources such as mocap data from mixamo to work with mecanim.
The skeleton does contain some extra joints for bespoke animation/dynamic joints a simple face rig and some fun blendshapes.
The package contains.
-2 fbx files of the skinned character, one without blendshapes and one with.
-Separate objs of the blendshapes
-4 sets of high res textures (2 to 4k) created for unity
I really hope you enjoy him, I love to see what work you produce so please do tweet me at Kris_Hammes and perhap follow me for more characters similar to this!