Publisher | Bold Bear Games |
---|---|
File size | 63.15MB |
Number of files | 662 |
Latest version | 1.0.0 |
Latest release date | 2022-09-12 04:20:15 |
First release date | 2022-09-12 04:20:15 |
Supported Unity versions | 2018.4.2 or higher |
Package connects .scml animations with specially created scripts, prefabs, etc. to quickly make your animated objects playable in the game. Provided content is meant to be customizable. It is designed in a way that the customer could take his own .scml projects with art and animations, import them to a Unity project and make them playable very quickly. Package key features are, basic player, advanced player, 2 melee fighting AI character templates, 4 range fighting AI character templates, and use cases for SpriterPro's special features (such as "character maps", "tags", "events", "collider boxes", "points"). The documentation describes workflows on how to build on top of the provided templates and prefabs (for example how to add new AI states). Some other contents are animated mechanics, animated environmental hazards, basic hazards, missiles, a 2d camera, and some basic UI.
Headers from the documentation:
1. How to get your .scml animations into the Unity project?
2. MELEE CHARACTERS with AI
VIDEO EXAMPLE for melee character
3. RANGE CHARACTERS with AI
VIDEO EXAMPLE for range character
4. CUSTOM PLAYER CHARACTER
5. CUSTOM PLAYER CHARACTER with changeable weapons ( Character Maps use case)
6. Character Maps - how to use them by script, quick start, useful methods, examples
7. Special behaviors for your custom characters - how to add additional states for Artificial Intelligence
8. Special Range units - 4 AI types for diversified range-characters
9. Animated Environmental Hazards and Mechanics
LINK to documentation:
https://docs.google.com/document/d/1_pAGHr7QQiuNIjttmWMFPTLpPua6xP2SpeyhFrZ3Tko/edit?usp=sharing
Features list is available in the "technical details" section below.