Scriptable Data: Easy saving and code decoupling

$6
Publisher Enjlectric
File size 41.39kB
Number of files 65
Latest version 1.1.2
Latest release date 2023-07-31 01:46:12
First release date 2023-05-17 02:11:11
Supported Unity versions 2018.4.2 or higher

If you have struggled with any of these before, Scriptable Data is for you!

  • Forgetting to reset a variable from testing, leading to wrong data like attack damage noticed days later
  • UI turning into a mess of references to world objects, just so that player health updates correctly
  • Noticing too late that you have no scalable Save Game solution and don't know where to begin
  • Wanting to get into data-oriented design with Unity, but finding the prospect daunting

ScriptableData addresses these common issues by giving you a set of ScriptableObjects that reset when the game starts. Their resetting property allows them to be used without fear of mid-game changes carrying over back into editing. As such, they are perfect for loose coupling of otherwise unrelated scripts that share an interest in a specific set of variables.

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