Scratch Card

$24
Publisher Kostiantyn Saietskyi
File size 2.61MB
Number of files 79
Latest version 2.1.6
Latest release date 2025-03-24 12:49:41
First release date 2022-08-15 10:54:12
Supported Unity versions 2018.4.2 or higher

πŸ•ΉοΈ Try the WebGL Demo! | Documentation


πŸš€ High performance, mobile-friendly

Asset uses GPU for scratching, which provides high performance


πŸ–Œ Brushes support

Choose brush and scratch as you want! You can easily add your custom brushes


βœ”οΈ Detects the percentage of covering that remains


🌟 Easy to set up

Drag and drop prefab, adjust the parameters, and there you go!


✏️ Two modes: Erase and Restore

You can scratch your surface or restore it using a brush!


🧩 Supports multiply components

Works with MeshRenderer, SpriteRenderer, UI Image


🏞 Works in 2D and 3D

No matter - a perspective camera or orthographic, it will work equally well


[NEW IN VERSION 2] 🎯 Supports scratching progress accuracy

Asset supports two accuracy levels of scratching progress: Default or High. With High accuracy, you can get pixel-precision progress


πŸ”… Supports images with transparent areas


[NEW IN VERSION 2] πŸ—ΊοΈ Supports scratch animations

Use scratch animations to automatically scratch the card or part of it!


πŸ”’ Supports work with multiple scratch cards at the same time


πŸ’» Supports scratching from code


πŸ›  Works with any render pipeline

Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supported


[NEW IN VERSION 2] πŸ–²οΈ Input System supported

Asset works with a mouse, touch device, pen (tablet stylus like Apple Pen), or any other input device of the new Input System. The old Input Manager is supported


πŸ–πŸ» Supports multi-touch


[NEW IN VERSION 2] πŸ—ΊοΈ Sprite Atlases are supported

You can choose sprite from the atlas to use as a scratch card


πŸ“  Long-Term Support

Be sure that you'll get support for new unity versions and features


πŸ“– Full C# source code and example scene included



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