Publisher | Kostiantyn Saietskyi |
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File size | 2.61MB |
Number of files | 78 |
Latest version | 2.1.4 |
Latest release date | 2024-03-25 05:56:33 |
First release date | 2022-08-15 10:54:12 |
Supported Unity versions | 2018.4.2 or higher |
🕹️ Try the WebGL Demo! | Documentation
🚀 High performance, mobile-friendly
Asset uses GPU for scratching, which provides high performance
🖌 Brushes support
Choose brush and scratch as you want! You can easily add your custom brushes
✔️ Detects the percentage of covering that remains
🌟 Easy to set up
Drag and drop prefab, adjust the parameters, and there you go!
✏️ Two modes: Erase and Restore
You can scratch your surface or restore it using a brush!
🧩 Supports multiply components
Works with MeshRenderer, SpriteRenderer, UI Image
🏞 Works in 2D and 3D
No matter - a perspective camera or orthographic, it will work equally well
[NEW IN VERSION 2] 🎯 Supports scratching progress accuracy
Asset supports two accuracy levels of scratching progress: Default or High. With High accuracy, you can get pixel-precision progress
🔅 Supports images with transparent areas
[NEW IN VERSION 2] 🗺️ Supports scratch animations
Use scratch animations to automatically scratch the card or part of it!
🔢 Supports work with multiple scratch cards at the same time
💻 Supports scratching from code
🛠 Works with any render pipeline
Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supported
[NEW IN VERSION 2] 🖲️ Input System supported
Asset works with a mouse, touch device, pen (tablet stylus like Apple Pen), or any other input device of the new Input System. The old Input Manager is supported
🖐🏻 Supports multi-touch
[NEW IN VERSION 2] 🗺️ Sprite Atlases are supported
You can choose sprite from the atlas to use as a scratch card
📠 Long-Term Support
Be sure that you'll get support for new unity versions and features
📖 Full C# source code and example scene included
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