Publisher | Slava Z. |
---|---|
File size | 363.23MB |
Number of files | 267 |
Latest version | 2 |
Latest release date | 2023-09-28 12:24:13 |
First release date | 2018-03-09 12:44:23 |
Supported Unity versions | 2018.4.2 or higher |
The pack is a part of Mech Constructor series, and can be expanded by
The Light and Meduim Mechs, The Spiders and Tanks, The Humanoid Robots,
and other assets. The textures match, and the parts are intechangeable.
The pack contains over 70 prefabs of different modules, that will allow you to create numerous combinations of turrets and towers.
The buildings are extremely easy to assemble - just drop the parts into the corresponding containers and they'll snap right into place.
The poly count of units varies from 500 to 3000 tris.
The textures include a hand painted 4k diffuse atlas (in multiple colors), which looks good even unlit, and a set of PBR maps.
____________________________________
Parts:
- Worker drone (animated)
- Fighter drone (animated)
- Turret bases (7 levels)
- Tower bases (5 levels)
- Tower walls (2 types)
- Roofs (3 levels)
- 8 cockpits
- 5 shoulder parts
- 9 "Halfshoulder" parts
- 9 back parts
- Big mortars (3 levels)
- Big 2-barrel cannons (3 levels)
- Big rayguns (3 levels)
- Radars (3 levels)
- Plasma guns (3 levels)
- Rocket launchers (3 levels)
- Rockets, cannon shells
- Landmines (3 levels)
Drone Animations:
- Pack, Unpack
- Idle, Move (no Root Motion)
- Hit, Death
- Repair, Punch, Pick up, Carry (Worker)
- Shoot (Fighter)
Textures:
Tightly packed hand-painted 4k diffuse atlas (7 color variations included).
The included source PSD is easy to tweak to get more.
And a set of flat-colored PBR textures, that work well with Unity Standard shader (in 6 colors). Normal map included.
A room for downsizing the texture - the Sketchfab preview is with 2k textures.
The Light and Meduim Mechs, The Spiders and Tanks, The Humanoid Robots,
and other assets. The textures match, and the parts are intechangeable.
The pack contains over 70 prefabs of different modules, that will allow you to create numerous combinations of turrets and towers.
The buildings are extremely easy to assemble - just drop the parts into the corresponding containers and they'll snap right into place.
The poly count of units varies from 500 to 3000 tris.
The textures include a hand painted 4k diffuse atlas (in multiple colors), which looks good even unlit, and a set of PBR maps.
____________________________________
Parts:
- Worker drone (animated)
- Fighter drone (animated)
- Turret bases (7 levels)
- Tower bases (5 levels)
- Tower walls (2 types)
- Roofs (3 levels)
- 8 cockpits
- 5 shoulder parts
- 9 "Halfshoulder" parts
- 9 back parts
- Big mortars (3 levels)
- Big 2-barrel cannons (3 levels)
- Big rayguns (3 levels)
- Radars (3 levels)
- Plasma guns (3 levels)
- Rocket launchers (3 levels)
- Rockets, cannon shells
- Landmines (3 levels)
Drone Animations:
- Pack, Unpack
- Idle, Move (no Root Motion)
- Hit, Death
- Repair, Punch, Pick up, Carry (Worker)
- Shoot (Fighter)
Textures:
Tightly packed hand-painted 4k diffuse atlas (7 color variations included).
The included source PSD is easy to tweak to get more.
And a set of flat-colored PBR textures, that work well with Unity Standard shader (in 6 colors). Normal map included.
A room for downsizing the texture - the Sketchfab preview is with 2k textures.
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