Publisher | Kostya |
---|---|
File size | 9.88MB |
Number of files | 9 |
Latest version | 1 |
Latest release date | 2018-04-25 11:28:22 |
First release date | 2018-04-25 11:28:22 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/d5b8fcd7-5be1-4ee2-94cd-d0b9463945dc_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/152d80f8-506f-46b8-873b-5715df6003d5_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/93efa8bd-19da-4834-9b26-df8586782dfa_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e5e8c581-de20-4eab-9f83-b1c125de4691_scaled.jpg)
Game-ready sci-fi Terminal for military or space lab use.
With detachable power box.
Low poly sci-fi terminal computer modeled in Modo and textured in Substance Painter.
Main box: 2085 vertices, 2974 tris
Power box: 140 vertices, 168 tris
Total: 2225 polys and 3142 vertices.
Non-overlapping UVs.
Game-ready low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Power box can be detached.
Non-overlapping UV Unwrap. Good for light mapping.
Normal map was baked from a high poly model. (if any problems with normal map - invert Green channel (invert - Y)).
Model in FBX format.
Textures included (2048x2048):
Albedo (Diffuse), Normal, Metalness/Roughness, Ambient Occlusion
With detachable power box.
Low poly sci-fi terminal computer modeled in Modo and textured in Substance Painter.
Main box: 2085 vertices, 2974 tris
Power box: 140 vertices, 168 tris
Total: 2225 polys and 3142 vertices.
Non-overlapping UVs.
Game-ready low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Power box can be detached.
Non-overlapping UV Unwrap. Good for light mapping.
Normal map was baked from a high poly model. (if any problems with normal map - invert Green channel (invert - Y)).
Model in FBX format.
Textures included (2048x2048):
Albedo (Diffuse), Normal, Metalness/Roughness, Ambient Occlusion