Publisher | Pixel Landing |
---|---|
File size | 231.92MB |
Number of files | 74 |
Latest version | 1 |
Latest release date | 2015-10-14 12:12:20 |
First release date | 2014-12-09 07:29:42 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9c3cbf68-1145-446b-adb4-21994a9be2bc_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/239caa72-009f-4d9d-9a5b-5ac02626a2c8_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f8afab22-07bf-4816-b01a-b7e45983e90f_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/aed0c328-4a7e-469a-96e8-14158bd7c85a_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2ee753a9-967e-44d5-b66a-72bc1ef600cb_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/58bf362e-7f38-4983-83a4-b25efb566451_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/98c5b5b9-ae0a-463f-b7b0-282e0b7efcdb_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1e78c987-41db-40bd-8165-2fbf5befe0fa_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0d0996f4-7287-40f8-b131-0fe8dba24288_scaled.jpg)
Playable demo
UNITY 5!
This package is a PBR Sci-fi spaceship speed craft vehicle with a complete interior cockpit and an engine with optional wings. It is a high poly to low poly bake with supporting normal maps. I've included textures to work with Unity 5 shaders. Physically Based textures are included to work with a PBR pipeline.
I've included grey diffuse textures which allows you to adjust the tint color of the vehicles to give a variation in the exterior paint. Included are emissive textures to allow lights and engine to glow.
UNITY 5!
This package is a PBR Sci-fi spaceship speed craft vehicle with a complete interior cockpit and an engine with optional wings. It is a high poly to low poly bake with supporting normal maps. I've included textures to work with Unity 5 shaders. Physically Based textures are included to work with a PBR pipeline.
I've included grey diffuse textures which allows you to adjust the tint color of the vehicles to give a variation in the exterior paint. Included are emissive textures to allow lights and engine to glow.