Publisher | SlicedCube Games |
---|---|
File size | 615.59MB |
Number of files | 511 |
Latest version | 1 |
Latest release date | 2018-03-01 05:45:30 |
First release date | 2015-06-24 10:02:47 |
Supported Unity versions | 2018.4.2 or higher |
The main goal of this pack is prefabs that can fill your scenes. The demo scene itself is a
demonstration of prefabs, however, you can use it if you want.
Scene baked for Realtime GI, and you can change the day, and night, pressing Tab.
Give a little time to recalculate the world if you do not have the most powerful machine.
All models is hand-created from scratch. Models is low and mid-poly. Textures are 2048 and 1024 for some small props.
Futures: - Over 90+ ready to use prefabs;
- Light swithcing script, by pressing tab;
- Dynamic clocks script, shows your current system time;
- Custom, controllable emissive PBR shader;
- Few universal tileable materials. Make sure, you use Deffered Rendering and Linear lightning in project for scene work properly.
If you founded some errors, mail me, and i will fix them.
All models is hand-created from scratch. Models is low and mid-poly. Textures are 2048 and 1024 for some small props.
Futures: - Over 90+ ready to use prefabs;
- Light swithcing script, by pressing tab;
- Dynamic clocks script, shows your current system time;
- Custom, controllable emissive PBR shader;
- Few universal tileable materials. Make sure, you use Deffered Rendering and Linear lightning in project for scene work properly.
If you founded some errors, mail me, and i will fix them.