Publisher | TAGENIGMA LLC |
---|---|
File size | 140.80kB |
Number of files | 60 |
Latest version | 1 |
Latest release date | 2019-08-26 11:12:09 |
First release date | 2013-04-10 06:05:15 |
Supported Unity versions | 2018.4.2 or higher |
Full source is now included. The project has been upgraded to work in Unity 4!
Scene Explorer provides a method to find performance bottlenecks on your target devices. You can edit the scene remotely running on target devices. You will have access to the remote scene hierarchy. You can remotely browse components and individually alter fields. You will be able to alter the scene while measuring performance to find where your frame rate is going. The tree view displays the client's scene hierarchy, which is searchable, allowing to turn on/off items while the game is running. This lets you make chances during runtime, rather than waiting minutes for the build process to test the next change.
[Documentation] is available online.
Check out the [Playlist] to see this tool in action!
Scene Explorer provides a method to find performance bottlenecks on your target devices. You can edit the scene remotely running on target devices. You will have access to the remote scene hierarchy. You can remotely browse components and individually alter fields. You will be able to alter the scene while measuring performance to find where your frame rate is going. The tree view displays the client's scene hierarchy, which is searchable, allowing to turn on/off items while the game is running. This lets you make chances during runtime, rather than waiting minutes for the build process to test the next change.
[Documentation] is available online.
Check out the [Playlist] to see this tool in action!