Publisher | Spotless Games |
---|---|
File size | 13.32MB |
Number of files | 64 |
Latest version | 1 |
Latest release date | 2023-05-22 07:57:11 |
First release date | 2023-05-22 07:57:11 |
Supported Unity versions | 2018.4.2 or higher |
Introducing Scene Dynamics: Interactive Doors, Objects & Effects - a powerful and versatile Unity script that will revolutionize the way you create and manage interactions within your game. This all-in-one solution offers seamless control over the movement and manipulation of various game objects, making it an essential tool for any game developer.
Key Features:
- Dynamic Object Control: Control doors, objects, and other elements in your scene with ease, using a robust and user-friendly system.
- Advanced Door System: Create doors that can be opened, closed, locked, and unlocked with optional key requirements, all controlled by a single script.
- Customizable Interactions: Use tags, key presses, or button interactions to trigger object movements and events in your scene.
- Built-in Effects and Sound Management: Enhance your control with integrated sound and particle effects, as well as custom UnityEvents for further customization.
- Time-Controlled Animation Curves: Define open and close durations, delays, and animation curves for precise control over object movements.
- Expandable for Any GameObject: Although initially designed for doors, Scene Dynamics can be easily adapted to animate and control any GameObject in your scene, making it a versatile addition to your Unity toolkit.
- Flexible Movement Types: The DoorManager asset offers a choice between two distinct movement options, Offset and Waypoints, designed to cater to your specific needs.
- The Waypoints system allows for precise control over door movement by setting multiple positions the door will follow. With the convenient auto-generate waypoints feature, you can quickly create a series of waypoints for each door part directly in the Unity Editor. To provide a seamless editing experience, the custom editor displays gizmos in the Scene View, making it easy to visualize and edit the waypoints. Spheres represent each waypoint's position, while lines connecting them illustrate the door's movement path.
- The Offset movement type, on the other hand, offers a simpler approach where the door moves a specified distance from its original position along a defined axis. This option is ideal for users who require a more straightforward door movement solution.
Choose the movement type that best suits your project requirements, and enjoy the flexibility and ease of use that the DoorManager asset brings to your game development process
- Effortless Integration: Easily integrate Scene Dynamics into your existing projects without the need for extensive reworking or refactoring.
- Comprehensive Documentation: Benefit from thorough documentation and support to ensure a smooth implementation and maximize the potential of Scene Dynamics.
Elevate your game development with Scene Dynamics: Interactive Doors, Objects & Effects, and experience the ultimate solution for dynamic object manipulation and interaction in Unity. Don't miss out on this valuable asset – get your hands on Scene Dynamics today and bring your game world to life!
Experience DoorManager's capabilities in the video, showcasing the script's potential.
Note: Models & effects assets in the first video are for demonstration purposes only and not included in the asset! It's just a project I'm working on
Everything in the Demo Scene is included, even a simple first Person Character Controller!