Scene Controller - Gaskellgames

$49
Publisher Gaskellgames
File size 1.71MB
Number of files 221
Latest version 1.1.3
Latest release date 2024-05-16 02:44:38
First release date 2024-02-19 09:12:13
Supported Unity versions 2018.4.2 or higher

This simple to use package allows you to easily configure build scenes and play mode scenes, find scenes in your project, or load scenes additively: all from a single inspector window or single call at runtime!


The package includes two main parts: the scene manager editor window and the scene controller gameobject componant:


Scene Manager:


Dock and use the scene manager just like any other window in your editor. With a single click, you can open your scenes or add/remove scenes in the Build Settings. Through the scene manager you can select specific scene(s) to load when you hit play, or load the currently open scenes. Additonally, you can create and manage scene groups that allow you to additively load multiple scenes with a single call at runtime.


Scene Controller:


Through the scene controller, you can load all scenes in a scene group from a single call. You can load all scenes either from a new 'blank slate' or through optimised loading (so that any individual scenes that are in both the current scene group, and the queued scene group will remain active throughout the loading process)


Additional Benefits:


All scenes in a build will be correctly loaded at runtime even if scenes are renamed, have updated file paths or have been re-ordered in the build scenes list!


You will no longer need to scroll through your code to replace string or build index references. Just call up a scene group and automatically load multiple scenes additively!

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