Scene Connector

$9
Publisher SoftLeitner
File size 2.79MB
Number of files 171
Latest version 1.0.3
Latest release date 2024-05-09 06:00:37
First release date 2021-03-25 09:28:16
Supported Unity versions 2018.4.2 or higher

Simple, but versatile Multi-Scene-Management


SceneConnector aims to improve your multi scene workflow by providing a central SceneConnector component that can be used to load, unload and position scenes in both the editor and runtime. Connected scenes can be loaded and unloaded directly inside the scene view. While you are creating your world a graph of all the connections is automatically created. Jump to any scene or connector in your graph at the click of a button.


Demo | Manual | Forum | Discord


• SceneConnector Component

scene loading and positioning in editor and runtime

• SceneConnector Handles

load and unload scenes without leaving scene view

• SceneConnector Graph

visualize and manage scene connections

◦ jump directly to scenes and connectors

◦ load/unload any connector in the graph

◦ import/export functionality allows multiple graphs

◦ various convenience functions(bake lighting, set build scenes, ...)

• SceneConnector Extras

easy to understand example setups with reusable components


An integration example for the AdventureSouls demo of my Action Adventure Kit template asset is available on GitHub!


This asset uses 3d models of furniture from 3dmodelhaven.com under CC0; see Third-Party Notices.txt file in package for details.