Publisher | SoftLeitner |
---|---|
File size | 2.79MB |
Number of files | 171 |
Latest version | 1.0.3 |
Latest release date | 2024-05-09 06:00:37 |
First release date | 2021-03-25 09:28:16 |
Supported Unity versions | 2018.4.2 or higher |
Simple, but versatile Multi-Scene-Management
SceneConnector aims to improve your multi scene workflow by providing a central SceneConnector component that can be used to load, unload and position scenes in both the editor and runtime. Connected scenes can be loaded and unloaded directly inside the scene view. While you are creating your world a graph of all the connections is automatically created. Jump to any scene or connector in your graph at the click of a button.
Demo | Manual | Forum | Discord
• SceneConnector Component
scene loading and positioning in editor and runtime
• SceneConnector Handles
load and unload scenes without leaving scene view
• SceneConnector Graph
visualize and manage scene connections
◦ jump directly to scenes and connectors
◦ load/unload any connector in the graph
◦ import/export functionality allows multiple graphs
◦ various convenience functions(bake lighting, set build scenes, ...)
• SceneConnector Extras
easy to understand example setups with reusable components
An integration example for the AdventureSouls demo of my Action Adventure Kit template asset is available on GitHub!
This asset uses 3d models of furniture from 3dmodelhaven.com under CC0; see Third-Party Notices.txt file in package for details.