Publisher | FOKOzuynen |
---|---|
File size | 437.53kB |
Number of files | 30 |
Latest version | 18 |
Latest release date | 2024-03-18 10:04:00 |
First release date | 2022-10-05 08:22:11 |
Supported Unity versions | 2018.4.2 or higher |
Items, buildings any prefab at your choice that will be instantiated they get colected in a list and can be saved and loaded .
Save Binary XOR encrypted data with key change at evry save and evry save file can have a diferent key.
Antiduplicate check at desired interval for anticheat.
- Save Transform
- Save GameObject if isActive
- Save Components if isEnable
- Save Floats
- Save Integers
- Save Strings
- Save Bools
- Save Colors
- Save Image color
- Save if GameObject Destroyed
- Save even values of GameObjects that are present in scene (not instantiated)
Save Slots with scene example.
Scripts commented for to understand what is happening .
Tested with over 500 gameobjects instantiated but you can choose the limit of how many gameobjects to be saved.
Save Slot numbers .
Can be used togheter with other saving assets.
<This Asset is set Free if you like to support my work offer a coffee on my website.>