Publisher | GameDeveloper20 |
---|---|
File size | 0.98MB |
Number of files | 5 |
Latest version | 1 |
Latest release date | 2022-06-30 07:35:14 |
First release date | 2022-06-30 07:35:14 |
Supported Unity versions | 2018.4.2 or higher |
The assets contains one scenes landscape and necessary scripts to implement in your project game and easy way to make save data work with Firebase storage system. This is allows you to start first module for your game. You can save data every day to your player and don’t lose any data. Need just to access player data. The source (sprite) is the file you will save in storage as (file.png). If the file name exits you will not be able to upload again.
Please note: You need to have Firebase Storage already installed on Unity to use this assets, need Firebase Storage package, and Device Simulator to work properly.
Firebase Storage
Benefits: This is a Firebase Storage where your app's data magically syncs across all devices, usually within a few hundred milliseconds. It's great features, syncing your user's saved data game across devices.
It Includes:
- Upload Data
- Download Data