Rust, Dust and Layers Shader Pack

$14
Publisher Thunderbyte Studios
File size 342.51MB
Number of files 182
Latest version 1
Latest release date 2023-12-08 12:11:35
First release date 2018-04-03 09:21:18
Supported Unity versions 2018.4.2 or higher

This is a pack of shaders that allow for material blending and layering of multiple surface types with minimal memory usage with only 1 draw call.



Sometimes you don't need separate materials for meshes. You also don't need to rebake all your textures for a small change to a specific surface type.


By blending materials, you can have full realtime control over multiple surface types with only 1 draw call.



These shaders allow you to quickly add configurable rust and dirt or any type of material as a layer on top your surfaces, either procedurally or by using configurable masks.



It can be used to quickly give depth and character to your scenes or to generate variations/skins for your props with very little effort.





Compatible with :


• The High-Definition render pipeline (Unity 2019.2.5+)


• The Light Weight render pipeline (Unity 2019.2.5+)


• The Universal render pipeline (Unity 2019.3.12+)


• The built-in render pipeline (Unity 5.4.5+).


SRP batching compatible.



Please note that most shader features in the package require meshes with reasonably good UVs to provide good results.



Examples include:


• Rust and dirt buildup


• Moss and dirt


• Grass and snow



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