Publisher | Octamodius |
---|---|
File size | 425.42kB |
Number of files | 212 |
Latest version | 1 |
Latest release date | 2018-10-15 12:46:08 |
First release date | 2018-08-01 09:08:20 |
Supported Unity versions | 2018.4.2 or higher |
📧 [email protected] | Forum
Welcome to PrefabManagerPro!
PrefabManagerPro is a Unity Editor Extension which greatly improves the process of managing prefabs in your project.
How it works
The plugin allows you to organize your prefabs in prefab libraries inside a dedicated editor window. Clicking on a prefab library item will instantly show previews for all prefabs that reside in that library in a separate window. This makes prefab searching incredibly fast. When you find yourself often using the same libraries and prefabs, you can organize them in favourites and use that as a filtering mechanism to speed up the workflow even more.
You can even use prefab tags as another form of filtering which is especially useful when you have many prefabs in a single library. Tags can be viewed as a sub-library mechanism. They allow you to organize prefabs into bulks that serve a specific purpose. For example, you might have a library named Props. The prefabs in this library could be associated with the following tags: Books, AlchemyItems, Chests, Swords etc. The tags can then be used as a filtering mechanism by turning them on/off as needed. You can record the tag states and store them in tag presets to quickly switch between different tag configurations.
Works really well with ProSurfaceSnap.
Video tutorials:
🎥 Prefabs & Prefab Libraries
🎥 Prefab Tags & Tag Presets
🎥 ProSurfaceSnap Integration
📧 [email protected] | Forum
Welcome to PrefabManagerPro!
PrefabManagerPro is a Unity Editor Extension which greatly improves the process of managing prefabs in your project.
How it works
The plugin allows you to organize your prefabs in prefab libraries inside a dedicated editor window. Clicking on a prefab library item will instantly show previews for all prefabs that reside in that library in a separate window. This makes prefab searching incredibly fast. When you find yourself often using the same libraries and prefabs, you can organize them in favourites and use that as a filtering mechanism to speed up the workflow even more.
You can even use prefab tags as another form of filtering which is especially useful when you have many prefabs in a single library. Tags can be viewed as a sub-library mechanism. They allow you to organize prefabs into bulks that serve a specific purpose. For example, you might have a library named Props. The prefabs in this library could be associated with the following tags: Books, AlchemyItems, Chests, Swords etc. The tags can then be used as a filtering mechanism by turning them on/off as needed. You can record the tag states and store them in tag presets to quickly switch between different tag configurations.
Works really well with ProSurfaceSnap.
Video tutorials:
🎥 Prefabs & Prefab Libraries
🎥 Prefab Tags & Tag Presets
🎥 ProSurfaceSnap Integration
📧 [email protected] | Forum