Runtime Save & Load

$24
Publisher Vadim Andriyanov
File size 13.81MB
Number of files 289
Latest version 3.5.0
Latest release date 2022-04-18 02:15:17
First release date 2019-03-08 10:33:08
Supported Unity versions 2018.4.2 or higher
The Runtime Save & Load (RTSL) is the set of scripts required for saving and managing scenes, assets and projects at runtime and consists of three main parts:
Persistent Classes allow you to choose what to serialize and generate persistent classes for serialization.
Asset Libraries allow you to create and manage assets and provide information to the RTSL to identify these assets.
Project provides api to interact with RTSL.

Documentation | Forum

This asset is part of Runtime Editor

Features:
♥ Save scene at runtime;
♥ Load scene at runtime;
♥ Load scene in editor;
♥ Choose which components to save;
♥ Choose which properties to save;
♥ Choose which objects to save;
♥ Asset Libraries & Asset Bundles support;
♥ In most cases, no coding is required;

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