Mesh Combiner And Pivot Editor

$4
Publisher Vadim Andriyanov
File size 4.43MB
Number of files 58
Latest version 1
Latest release date 2019-04-02 12:56:11
First release date 2015-12-29 07:28:21
Supported Unity versions 2018.4.2 or higher
Mesh Combiner And Pivot Editor extension will help you easily combine meshes and edit the pivot point of the combined mesh.

Features:
- Combine meshes of arbitrarily transformed objects;
- Edit pivot point of the combined mesh;
- Combine colliders and create single mesh collider;
- Resize mesh to match scale of the object;
- Save combined mesh.

Package Contains:
- 1 Editor script;
- 2 Runtime scripts;
- 1 Design time script;
- Bridge and dray models;
- 1 Demo scene;

Scripts:
- MeshUtils.cs - contains main functionality
- MeshCombinerMenu.cs - implementation of menu commands
- Pivot.cs - creates PivotEditor in edit mode
- PivotEditor.cs - functionality to dynamically update mesh pivot points;

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