Publisher | Vadim Andriyanov |
---|---|
File size | 4.43MB |
Number of files | 58 |
Latest version | 1 |
Latest release date | 2019-04-02 12:56:11 |
First release date | 2015-12-29 07:28:21 |
Supported Unity versions | 2018.4.2 or higher |
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Mesh Combiner And Pivot Editor extension will help you easily combine meshes and edit the pivot point of the combined mesh.
Features:
- Combine meshes of arbitrarily transformed objects;
- Edit pivot point of the combined mesh;
- Combine colliders and create single mesh collider;
- Resize mesh to match scale of the object;
- Save combined mesh.
Package Contains:
- 1 Editor script;
- 2 Runtime scripts;
- 1 Design time script;
- Bridge and dray models;
- 1 Demo scene;
Scripts:
- MeshUtils.cs - contains main functionality
- MeshCombinerMenu.cs - implementation of menu commands
- Pivot.cs - creates PivotEditor in edit mode
- PivotEditor.cs - functionality to dynamically update mesh pivot points;
Features:
- Combine meshes of arbitrarily transformed objects;
- Edit pivot point of the combined mesh;
- Combine colliders and create single mesh collider;
- Resize mesh to match scale of the object;
- Save combined mesh.
Package Contains:
- 1 Editor script;
- 2 Runtime scripts;
- 1 Design time script;
- Bridge and dray models;
- 1 Demo scene;
Scripts:
- MeshUtils.cs - contains main functionality
- MeshCombinerMenu.cs - implementation of menu commands
- Pivot.cs - creates PivotEditor in edit mode
- PivotEditor.cs - functionality to dynamically update mesh pivot points;