Runtime Debug Action - Desktop | Mobile | Input System

BennyKok

(2)
FREE
Publisher BennyKok
File size 1.66MB
Number of files 121
Latest version 1.1.0
Latest release date 2021-01-07 08:44:41
First release date 2020-12-19 01:48:15
Supported Unity versions 2018.4.2 or higher
Runtime Debug Action is a plug & play debug menu system that lets you add custom debug action to the menu for faster game development process, expose class variables for tweaking etc, RDA is built to supercharge your mobile and desktop game development.

Email | Discord | Documentation | Demo (Desktop & Android)

** Require TextMeshPro Package **

💡 Features
◆ Plug & play light weight debug menu system
◆ Full keyboard navigation
◆ Support Unity's InputSystem
◆ No per scene setup require, auto injected UI system
◆ Mobile friendly
◆ (Beta) VR Support (Docs)
◆ Auto register action with reflection (Docs)
    ◇ Field (int, float, bool, string, enum)
    ◇ Property (int, float, bool, string, enum)
    ◇ Method
    ◇ Method with parameters (int,float,bool,string)
◆ Action Types (Docs)
    ◇ Button (One-shot action) (Docs)
    ◇ Toggle (On/Off state action) (Docs)
    ◇ Input (Params input action) (Docs)
    ◇ Flag (Int based value selector action) (Docs)
◆ Searchable menu
◆ Logger Panel
◆ Custom Actions (Docs)
    ◇ Attribute Reflection
    ◇ Fluent API
    ◇ Debug Action Component
◆ Support Enter Play Mode Options, faster iteration
◆ Built-in debug action (Docs)
◆ Full source included

💻 Support
Feel free to contact me if you are interested before purchasing.
We also have a Discord server for quick support.
Email | Discord | Documentation | Demo (Desktop & Android)

🔧 Changelog
Full Online Changelog

This asset integrated UnityRecyclingListView to optimized performance, under The MIT License (MIT); see ThirdPartyNotices.txt file in the package for details.

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