Publisher | Redhead Robot |
---|---|
File size | 62.38MB |
Number of files | 143 |
Latest version | 1 |
Latest release date | 2019-07-23 11:17:10 |
First release date | 2019-05-16 10:49:10 |
Supported Unity versions | 2018.4.2 or higher |
READY TO GO playable Character
ROBOT SMILEY
- Player controller highly customizable with speed, turn rate, jump settings ready to tune to your liking.
- Standard shader (PBR) and Mobile friendly texture included.
- 5 colour variations including wireframe texture to create your own textures
- Optimized for mobile games (low poly), 2904k
- 1024 textures (Albedo, Normal, Metallic, Emission & Mobile colour map).
- Various animations fully compatible with Mecanim Humanoid.
- Fully playable demo scene
- 3D demo environment
Animation list
- Idle (look around)
- Movement (Walk, Run, Jump)
- Special (Skid, Roll)
• Attack (Hurt, Die)
version 1.2
Version 1.2
Changelist:
- Fixed a couple of small bugs
- Wrong rotation speed | Fixed
- Incorrect jump velocity | Fixed
- Prefab transform offset issue | Fixed
- File renaming | Renamed with RR prefix.
- Jump toggle | Added an option to the
RRCharacterControllerData so you can choose if you wish to use hold to jump or press to jump.
- Jump dropoff | Added an option to the RRCharacterControllerData so you can have a jump velocity dropoff per update cycle.
version 1.0
First release
- 3rd Person player controller
- Robot Smiley character
- 5 x Colour variations
- Wireframe texture for texture creation
ROBOT SMILEY
- Player controller highly customizable with speed, turn rate, jump settings ready to tune to your liking.
- Standard shader (PBR) and Mobile friendly texture included.
- 5 colour variations including wireframe texture to create your own textures
- Optimized for mobile games (low poly), 2904k
- 1024 textures (Albedo, Normal, Metallic, Emission & Mobile colour map).
- Various animations fully compatible with Mecanim Humanoid.
- Fully playable demo scene
- 3D demo environment
Animation list
- Idle (look around)
- Movement (Walk, Run, Jump)
- Special (Skid, Roll)
• Attack (Hurt, Die)
version 1.2
Version 1.2
Changelist:
- Fixed a couple of small bugs
- Wrong rotation speed | Fixed
- Incorrect jump velocity | Fixed
- Prefab transform offset issue | Fixed
- File renaming | Renamed with RR prefix.
- Jump toggle | Added an option to the
RRCharacterControllerData so you can choose if you wish to use hold to jump or press to jump.
- Jump dropoff | Added an option to the RRCharacterControllerData so you can have a jump velocity dropoff per update cycle.
version 1.0
First release
- 3rd Person player controller
- Robot Smiley character
- 5 x Colour variations
- Wireframe texture for texture creation