RIFLE Starter: MoCap Animation Pack

$4
Publisher MoCap Online
File size 49.57MB
Number of files 62
Latest version V2.7A2
Latest release date 2019-10-02 05:55:14
First release date 2016-05-05 08:37:25
Supported Unity versions 2018.4.2 or higher

24+ Rifle Motion Capture Animations

Update: Version 2.7A1
All Animations Humanoid 
Root Motion and In-Place
Reference Root Motion
All New Updated Split Jumps
. Improved Take-Offs, In-Air Loops and Landings. 
Rifle attaches on the "RightHandMiddle1" finger bone, and all Animations updated to use it. 
NEW "MotusMan_v55.fbx" Skeleton.
(Please see Technical Details below)

11 Animations, 6 Aim Offsets, 5 Split Jumps - 33 Total Files

View 3D Animations on Sketchfab:
Rifle Starter: Sketchfab

View/Download Motion List Here:
Rifle Starter 2.7A - Animation List

Watch the Demo on Vimeo:
(Highlight Video does not show all animations in Pack. Please see Sketchfab Viewer and Motion List for true Pack contents)

Rifle: Highlight Video

Technical Info

Includes documents withTips on Avatars and Avatar Adjustments, and "Reference" root motion:
Mocap Online - Unity Animation Notes

Rev. 2.7A1 Update:
All Animations Humanoid
All Animations Root Motion and In-Place
NEW "MotusMan_v55.fbx" Skeleton.
New Rifle attachment on the "RightHandMiddle1" finger bone, and all Animations updated to use it.
The original custom added “hand_r_wep” bone is no longer used, allowing other Humanoid Characters to use the animation. No custom rigging needed.
The "RightHandMiddle1" articulates the position of the Rifle in different poses without breaking the wrist and replacing the need for the custom “hand_r_wep” bone as before.
Be sure to read the included docs on Rifle Attachment and Placement:
Mocap Online - Unity Rifle Attachment
Root Motion and In-Place
Reference Root Motion
Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion.
Mocap Online - Unity Animation Notes
All animations are .fbx format, standard fbx bone names.
M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it to the "RightHandMiddle1" finger bone in the right hand will place and animate it correctly.
Provided Motus Man character is copyright © Motus Digital, LLC

View/Download Motion List Here:
Rifle Basic 2.7A - Animation List

LIST OF MOVES

STAND
W2_Stand_Aim_Idle_v2
W2_Stand_Relaxed_Idle_v2

TURN LOOPS
W2_Stand_Aim_Turn_In_Place_L_Loop
W2_Stand_Aim_Turn_In_Place_R_Loop

AIM OFFSETS
W2_Stand_Aim_Point_Center
W2_Stand_Aim_Point_D90
W2_Stand_Aim_Point_U90
W2_Crouch_Aim_Point_Center
W2_Crouch_Aim_Point_D90
W2_Crouch_Aim_Point_U90

FIRE
W2_Stand_Fire_Single
W2_Crouch_Fire_Single

WALK
W2_Walk_Aim_F_Loop
CROUCH
W2_CrouchWalk_Aim_F_Loop
W2_Crouch_Idle_v2
W2_Crouch_Aim_Idle_v2

JOG
W2_Jog_Aim_F_Loop

SPLIT JUMPS
W2_Stand_Aim_Jump_Start_IPC
W2_Stand_Aim_Jump_Air_IPC
W2_Stand_Aim_Jump_End_IPC
W2_Walk_Aim_F_Jump_RU_End_IPC
W2_Jog_Aim_F_Jump_RU_End_IPC

Provided Motus Man character is copyright © Motus Digital, LLC

Provided Motus Man character is copyright © Motus Digital, LLC

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