RETROWAVE SKIES - Dynamic Synthwave Skybox Asset Pack

$24
Publisher Suggo Creations
File size 125.32MB
Number of files 135
Latest version 2.1.0
Latest release date 2022-05-17 09:11:45
First release date 2021-07-20 03:11:14
Supported Unity versions 2018.4.2 or higher

A DYNAMIC, HIGHLY CUSTOMIZABLE SKYBOX SHADER


Retrowave Skies is fit for all your Synthwavey Skybox needs, and beyond!

Its many options will give your game a unique look instantly.


🌀 MAKE IT YOURS

Load in custom Cubemaps, Sun masks and adjust many settings such as moving sky lines, fog contrast and many colors and gradients.


🛸 FULL CONTROL

Entirely made in Shader Graph! Each section of the shader grouped, named and documented - making it as easy as possible to make your own changes and additions.


------


📳 FULL FEATURE LIST

  • Highly customizable Skybox Shader that's easy to use and install
  • Dynamically reacts to the scene's Directional Light and Fog
  • Premade textures for Sun Masks and the Neon Grid ground
  • Preset Scenes assuring you can start off right away
  • Lightweight version of the shader that works for Mobile builds
  • VR Support currently supports VR in Multi-pass Rendering
  • Cubemaps so you can give each sky as much extra detail as you want
  • Prefab Models of neon palm trees and mountains are included (with LODs!)
  • Ambient Soundscape Tracks that musically bring your project to life

------


FAQ


Can this shader be pushed beyond just Synthwave-ish styles?

  • Yes! It lends itself extremely well to a lot of different types of artstyles. Here's an example of me pushing it in a more stylized setting during the GMTK2021 Game Jam.

Can it be used in HDRP?

  • Due to the differences in how Skyboxes get rendered it will not work in the same way it works for URP.

Can it be used in VR?

  • In Unity 2020.3, it can be used in VR on Multipass Rendering. Switch to Multi-pass rendering under Project Settings > XR Plug-in Management > OpenVR. Unfortunately, Multi-pass rendering is less performant than Single-pass. However it is required for the shader to work with VR in version 2020.3 LTS due to a bug with rendering skyboxes in VR. I recommend this Unity blog post if you want to learn about XR/VR performance and the differences in rendering.

Will the asset pack receive any updates?

  • Yes! As of Update 2.1.0 I'll continue to support the package with bug fixes and additional support where necessary. Once I've stopped updating the asset pack I will edit this FAQ.

Isn't the Sun in your shader just a 3D plane in the sky?

  • It is not, it actually is projected into the sky sphere. There's no additional 3D geometry involved - and there's no way to get close to the sun.

Something isn't working, can you help me?

  • I can! If you've read the included Read Me/Set-up Guide thoroughly and are still running into an issue, feel free to contact my e-mail through my publisher profile and I'll do my best to personally help you.


Top Publisher Assets