Retro Shaders Pro for URP

$14
Publisher Daniel Ilett
File size 60.48MB
Number of files 116
Latest version 1.0.1
Latest release date 2024-08-04 04:43:13
First release date 2024-08-04 04:43:13
Supported Unity versions 2018.4.2 or higher

This pack adds new shaders, scripts, and meshes to Unity, complete with a demo scene showing them all off. The shaders emulate the graphical style of 3D consoles from the 90s.


✨ Key features


  • Lit, Unlit, and Vertex Lit variants of the core shader
    • With full support for transparency, face culling, and alpha clipping
  • Terrain support with the Terrain lit shader
  • Cubemap Skybox support with many of the same features as the core shader
  • Procedural Skybox shader which generates clouds dynamically
  • Lighting support for one main direction light in your scene
  • A resolution limiter to automatically use lower mip levels for your textures
  • Vertex snapping modelled after the low precision of the PS1's vertex processing
  • Affine texture mapping to mimic the lack of perspective correction on the PS1 hardware
  • Color depth limiter to reduce the color fidelity of your objects
  • Framerate limiter script
  • A CRT post processing effect with completely configurable settings
    • Barrel distortion to emulate the rounded face of a CRT screen
    • Chromatic aberration to separate the color channels towards the edges of the screen
    • Pixelation to reduce the screen resolution
    • A scanline effect which scrolls down the image
    • An RGB subpixel rendering effect which tints different pixels red, green, or blue
    • Interlaced rendering to alternate between rendering different rows of pixels between frames
  • Demo scene with bonus meshes and textures: trees, mushrooms, and geese!

✔ Compatible Versions


  • Compatible with the Universal Render Pipeline only.
  • Fully tested with Unity 2022.3, the latest LTS release.
  • Please note that this package was designed for desktop use. Although the effects may function on mobile or VR, support is not guaranteed on these platforms.
  • Note: the CRT effect is compatible with Unity 6, although support for the Render Graph workflow is experimental.

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