Publisher | Bitbeast Games - Oliver Jeskulke |
---|---|
File size | 94.77MB |
Number of files | 601 |
Latest version | 1.0.0 |
Latest release date | 2023-02-08 04:33:13 |
First release date | 2023-02-08 04:33:13 |
Supported Unity versions | 2018.4.2 or higher |
Do you want to make a game? Did you watch some tutorials and made some progress but somehow you wonder about the big picture? How everything can be pieced together? This complete project will give you an example of that.
You will get three different types of games that are large enough to count as an example of something you might want to create but small enough that you can find your way around and add features or change the way the games can be played. The games are:
- Roller Maze: guide a ball through a perilous maze to the exit
- Lemurs: help a horde of lemurs to survive and find a new home by giving them orders
- Oil Tycoon: manage an oil company - buy land, sell oil, and cheat on the other players
By analyzing the games, the scenes, and the code you might find some inspiration on a range of topics:
- How to go from one level to another?
- How to fit infinite levels in one scene?
- How to save and load a game?
- How to make a game only in the UI?
- How to control the flow of the game?
Besides that, you also might find some advanced techniques and hard learnings I had to make while working on the project you can add to your tool belt. These include:
- Working with collections using LINQ to extract useful data
- Using interfaces and abstract classes to make your code more flexible
- How to read and write textures while the game is running
- Handy C# features
More details can be found in the documentation: HERE
The project is also explained in greater detail on this Youtube channel, with more videos being added over time: HERE
Do you want to know more or have a question about the code or even found a bug?
You will find me for support on Discord: https://discord.gg/grjdJvM