Publisher | Tomasz Stobierski |
---|---|
File size | 267.44MB |
Number of files | 298 |
Latest version | 3.3r |
Latest release date | 2021-01-11 12:06:22 |
First release date | 2012-12-05 11:34:04 |
Supported Unity versions | 2018.4.2 or higher |
Feel relief watching RTP3 in action:
Forum & demos | Documentation PDF | Showcase video | Tutorial video
- AAA look of terrain at great framerates
- 8 POM textures with self shadowing in 1 pass
- Hard, well defined blending between detail maps
- Physically based shading (Unity PBR model)
- Unity5.3 ready
- Tessellation (DX11, openGL4)
- Advanced dynamic snow (with glitter)
- Triplanar with PM shading
- Global color/normal maps
- Terrain holes system
- Advanced dynamic water features
- Emission masks (dry surfaces & fluid - lava)
- Caustics
- And more...
Editor features:
- Built-in geometry blend toolset for seamless merge terrain with your geometry
- Built-in splat composition tools
- Realtime LOD & feature set adjustment
- Can be used on both terrain and arbitrary mesh
Includes new standalone RTP shaders that works out-of-the-box on any mesh including Voxel Terrains solutions (while any simplistic mesh with normals is enough).
Compatible with many products, including:
-TerrainComposer (strong integration)
- uTerrain (triplanar shading)
- TerraVol (triplanar shading with LOD system)
-Planetary Terrain
Package requires GPU with SM3.0
Does not require Unity PRO.
Forum & demos | Documentation PDF | Showcase video | Tutorial video
- AAA look of terrain at great framerates
- 8 POM textures with self shadowing in 1 pass
- Hard, well defined blending between detail maps
- Physically based shading (Unity PBR model)
- Unity5.3 ready
- Tessellation (DX11, openGL4)
- Advanced dynamic snow (with glitter)
- Triplanar with PM shading
- Global color/normal maps
- Terrain holes system
- Advanced dynamic water features
- Emission masks (dry surfaces & fluid - lava)
- Caustics
- And more...
Editor features:
- Built-in geometry blend toolset for seamless merge terrain with your geometry
- Built-in splat composition tools
- Realtime LOD & feature set adjustment
- Can be used on both terrain and arbitrary mesh
Includes new standalone RTP shaders that works out-of-the-box on any mesh including Voxel Terrains solutions (while any simplistic mesh with normals is enough).
Compatible with many products, including:
-TerrainComposer (strong integration)
- uTerrain (triplanar shading)
- TerraVol (triplanar shading with LOD system)
-Planetary Terrain
Package requires GPU with SM3.0
Does not require Unity PRO.