Publisher | Tong Games |
---|---|
File size | 54.42kB |
Number of files | 15 |
Latest version | 1.0.1 |
Latest release date | 2012-05-23 09:01:21 |
First release date | 2012-05-22 06:54:03 |
Supported Unity versions | 2018.4.2 or higher |
Unleash your imagination creating awesome ray based game mechanics and make your game more beautiful by drawing them.
Examples
Creating Rays
Refraction
Multiplication of Rays
Chaining
Use of Events
Reflections Engine will help you to improve your application with the power of reflected ray physics. This asset offers you:
* Powerful easy to use behaviours to use with your project without writing a single line of code.
* Useful events to be integrated with your project using seamless code integration with Unity's Messages (like Start and OnCollisionEnter).
* A demonstration example.
* A readme file with useful documentation.
For questions and support please contact the lead programmer of the project at: [email protected]
Examples
Creating Rays
Refraction
Multiplication of Rays
Chaining
Use of Events
Reflections Engine will help you to improve your application with the power of reflected ray physics. This asset offers you:
* Powerful easy to use behaviours to use with your project without writing a single line of code.
* Useful events to be integrated with your project using seamless code integration with Unity's Messages (like Start and OnCollisionEnter).
* A demonstration example.
* A readme file with useful documentation.
For questions and support please contact the lead programmer of the project at: [email protected]