Publisher | SebastienTeller |
---|---|
File size | 21.19kB |
Number of files | 7 |
Latest version | 1 |
Latest release date | 2024-10-17 12:32:11 |
First release date | 2024-10-17 12:32:11 |
Supported Unity versions | 2018.4.2 or higher |
Key Features:
- Automated Recording: The script automatically starts recording gameplay when your game begins, eliminating the need for manual activation and reducing the risk of missing important moments.
- Unique Filenames: Each recording is saved with a timestamp in the filename, ensuring that you never overwrite previous recordings. This organization makes it easy to locate and manage your footage.
- Custom Output Directory: Easily specify where you want your recordings to be saved. The script checks if the specified directory exists and creates it if necessary, streamlining your workflow.
- User-Friendly: Designed with simplicity in mind, the AutoRecorder integrates seamlessly into your existing Unity projects, making it easy for anyone to use without extensive setup.
Why You Need AutoRecorder:
- Content Creators: Capture every thrilling moment without worrying about starting or stopping the recording manually. Focus on your gameplay and let the AutoRecorder handle the rest.
- Game Developers: Easily document gameplay for testing and review purposes, providing valuable insights into gameplay mechanics and user experience.
- Streamers: Ensure that your streams are recorded for future content creation, allowing you to edit and share highlights effortlessly.