Publisher | M. Kim |
---|---|
File size | 362.03kB |
Number of files | 9 |
Latest version | 1.0a |
Latest release date | 2014-07-30 08:08:17 |
First release date | 2013-04-03 10:37:09 |
Supported Unity versions | 2018.4.2 or higher |
It compress the readable texture to ETC1 format.
The input texture must be readable such as WWW.texture.
I made this plugin for reducing GPU memory from WWW.texture.
1. Please move the directory 'Assets/TextureCompressor/Plugins' to 'Assets/Plugins'.
2. If your project supports ARMv7 only, remove 'Assets/Plugins/libETCPlugin.so' and rename 'libETCPluginARMv7.so' to 'libETCPlugin.so'. Otherwise, just remove 'libETCPluginARMv7.so'.
>> Android Sample
>> Forum thread
>> ETC1 compression code is from here.
The input texture must be readable such as WWW.texture.
I made this plugin for reducing GPU memory from WWW.texture.
1. Please move the directory 'Assets/TextureCompressor/Plugins' to 'Assets/Plugins'.
2. If your project supports ARMv7 only, remove 'Assets/Plugins/libETCPlugin.so' and rename 'libETCPluginARMv7.so' to 'libETCPlugin.so'. Otherwise, just remove 'libETCPluginARMv7.so'.
>> Android Sample
>> Forum thread
>> ETC1 compression code is from here.