Real World Terrain

$89
Publisher Infinity Code
File size 59.19MB
Number of files 246
Latest version 4.9.4
Latest release date 2024-08-21 11:12:11
First release date 2013-05-30 08:49:21
Supported Unity versions 2018.4.2 or higher

News | Web & Demos | Video | Docs | API | Forum | Support | Discord


Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.

Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks.

In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data.

Real World Terrain is incredibly powerful and flexible. It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc.

Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.


Features:

• Render Pipelines: Built-in RP, URP, HDRP, custom RP.

• Elevation Heightmaps:

- Bing Maps resolution of max 10 meter per pixel;

- Mapbox;

- SRTM v4.1 resolution of 90 meters per pixel;

- SRTM30 resolution of 30 meters per pixel.

• Texture providers: ArcGIS, DigitalGlobe, Map Quest, Mapbox, Mapy.CZ, Nokia Maps (here.com), Virtual Earth (Bing Maps), Open Street Map, Sentinel-2 + ability to download tiles from custom url.

• Satellite images resolution of max 0.25 meter per pixel.

• Can create: Unity Terrains, Meshes, Gaia stamps, RAW files.

• Can generate regular textures and Huge Texture (up to 26624x26624px) for each terrain.

• Can generate Terrain Layers based on Mapbox vector tile data.

• Can create objects based on Open Street Map:

- Editable roads for EasyRoads3D Pro v3 and Road Architect;

- Editable buildings for BuildR (editable) or built-in building engine;

- Rivers as meshes or for R.A.M 2019;

- Trees;

- Grass.

• A tool to select area directly on map.

• A lot of extra tools for working with coordinates, objects and postprocessing.

• Unlimited number of generated terrains.

• Integration (optional): BuildR, EasyRoads3D Pro v3, Gaia 2, Gaia Pro, Huge Texture, Online Maps, Playmaker, R.A.M 2019, Relief Terrain Pack, Road Architect, Vegetation Studio, Vegetation Studio Pro, VolumeGrass, WorldStreamer.


Warranty:

Worried about the quality of the asset or are not sure that it is suitable for your project?!

After the purchase you have two weeks to test.

If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.


Other Infinity Code assets:

Huge Texture allows you to import and use textures larger than 8192x8192px.

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.

Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.

Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.

Tiny Terrain is a lossy Terrain Data compression technology for Unity Terrain Engine, which allows you to reduce the size of the data that Terrain takes in the project many times and significantly reduce the size of your application.

Tree Tool allows you to manage each tree individually.

Ultimate Editor Enhancer is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.

uPano is a universal solution for displaying dynamic and static panoramas, and creating virtual tours.

Top Publisher Assets