Reactional Music System

FREE
Publisher Reactional Music
File size 24.40MB
Number of files 29
Latest version 1
Latest release date 2024-09-09 10:10:17
First release date 2024-09-09 10:10:17
Supported Unity versions 2018.4.2 or higher

🔮 Immediate results for your game. Music integrated into your project from the start


Reactional is the future of interactive video game music. Get Started Here


Reactional Music allows composed interactive music in a game project in just moments. There is no change to your workflow. Just drop interactive music into your game from the start of the project.


No hard coding or layering of loops. Composed interactive music also means music can be swapped in real time after release allowing gamer music personalisation. Gameplay will react in real time, with music and game in sync and key.


And by using the Reactional Platform with the SDK you can use your own composed music as well have access to Reactional's commercial and production music tracks and scores. All have rights cleared globally and ready to go today.


Register for a 30-Day trial of the Reactional Platform. There is no requirement for a credit card.


You can find the link here. Upgrade your Trial at any time.


Get 50 percent OFF the Reactional Platform with the code X94QJNJG


Access to the full Reactional Music Platform and Support Packages (Per Game):

Indie - From $50 a month

Essential - $2,500 including $1,250 in Platform Music Credits


Reactional Music Plug In is subject to a non-standard EULA (End User Licence Agreement)


🎶 Note by note, music generated by game data


The Reactional Music engine allows for music to be modulated and procedurally created on a per note basis. Directly controlled by game events, or used to control the game itself. With a dead simple API. Generating music based on game data in this way has not been possible before.


Music can be prototyped, tested and changed instantly with no additional coding.


Reactional lets you compose your own interactive music or use interactive music from our library of Themes available on the Reactional Music Platform.


Reactional uses two musical formats: an interactive musical Theme and a Music Track. The interactive musical Themes are a proprietary format created by Reactional for use in any game. Reactional Tracks are conventional commercial or production music tracks supercharged with detailed metadata. The system relies on either of these for interactive playback in game.


📞 Bi directional communication


Not only can the music instantly and granularly adapt to gameplay, but thanks to the procedural nature of Reactional, any event generated by the system can be used as callbacks to affect gameplay directly. Every note created and by which instrument; every chord, scale and section change; every bar and beat and tempo event.


In Your Game

  • Transform your game. Animations, vfx, shaders and more driven by the interactive music's beat, bar or tempo. Trigger your stingers (sfx) in time and pitch with the music.
  • Immediate results for your game. Music and audio integrated into your project from the start. Prototype the soundscape of your game in just moments with Reactional's Interactive Themes and Stinger Packs.
  • Use Reactional Stinger Packs to drive all the sfx for your button clicks and menu swaps in your UI.
  • With no hard coding, game audio is created using musical rules. Use the Reactional Plugin to make games that can hot swap any music for game updates, iteration and new season updates or for gamer personalisation.
  • Make games like Guitar Hero, Beat Saber, Geometry Dash, or just any game where you want the world and mechanics enhanced by the music.
  • Gamer music personalisation in your games. Curate, trial and add tracks from Reactional's music library. All rights cleared worldwide. Create a new revenue stream and let gamers choose their own music to match their personality.
  • Millions of commercial music, production music and scores all licensed and cleared for use.
  • Trial and prototype music as you need before release, even at prototype stage.
  • Music like a movie sound track. Get Reactional if you want music to respond to gameplay in real time

💿 One stop music licensing


With no hard coding, Reactional allows developers to prototype and trial music from a library of millions of commercial and production music tracks and scores. The Reactional Platform is a one stop shop for licensing millions of tracks, all with rights pre-cleared and all loaded with musical data that can be used to procedurally create levels.


👾 Gamer personalisation


Reactional’s music delivery platform also enables any music to dynamically sync with the game as the soundtrack. In key and in time.


Reactional allows any music to be brought into a game and the entire game’s visuals and sound will react live to that music. At any time a track can be switched and replaced and the system, as well as your game, will adapt. Even after release.


This allows for easy musical re-skinning of your game, gamer personalisation and turning music from a cost into a revenue stream. Simply by setting up a connection to the Reactional music platform, you can re-sell music assets as in game purchase.


🎵 Get Reactional Music Assets


Over two MIllion (and growing) curated commercial and production music tracks and scores are available to all developers. All music analysed and tagged with musical data and can be searched, previewed and downloaded on the Reactional Platform.


You can also set up music as an in-game purchase in your games, turning music into a revenue stream.


Explore our interactive music authoring tool, Reactional Composer, and create your own interactive musical Themes.

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