Publisher | RedZyrro |
---|---|
File size | 296.69kB |
Number of files | 19 |
Latest version | 1.0.1 |
Latest release date | 2023-08-28 01:06:37 |
First release date | 2023-07-16 04:34:14 |
Supported Unity versions | 2018.4.2 or higher |
- Weighted Randomizer
Randomize a value from a list, where each value has a weighted chance of being randomly chosen.
Have some sort of loot system? Types of loot and treasure often vary wildly in terms of how common or rare they are. With a WeightedRandomizer, you can add all the loot you want to it with how likely you want it to be chosen.
- Random Int/Float
Get a random int or float, but with more control over desired outcome.
Want to randomize damage, but with a focus on a specific number in that range? Say you want to randomize damage between 1-20, but you want 1, 20, and the surrounding numbers to be rare. Just set the value that you want to be the desired value, such as 12, and how strongly you want rolls to be blended towards that value with fine tuned control. Also comes with editor test functions to help you visualize then effects of the blend strength.
- Rays in Shapes
Get one or multiple rays that conform to a shape.
Have a shotgun or directed explosion and need a group of random rays? Easy, RandomUltimate comes with functions to get rays that fit in a cone or cylindrical shape. Just pass in information such as origin, direction, angle, and number of rays you want and receive a set of rays with just one line of code.