QuickEvent - Persistent Callback System

FREE
Publisher Byte Sheep Digital
File size 25.88kB
Number of files 6
Latest version 1.1.1
Latest release date 2018-01-31 12:51:24
First release date 2016-01-22 08:52:24
Supported Unity versions 2018.4.2 or higher

Based on the UnityEvent class, QuickEvents allow you to assign persistent event handlers through the inspector, passing either static or dynamic values to fields, properties and methods.

Feel free to submit issues and pull requests to the git repo.

Features include:
• Reorderable list of event handlers
• Passing multiple arguments using the AdvancedEvent class
• Control over which types of members are listed using the EventFilter attribute
• Support for targeting a component of which there are multiple instances on a single game object