Publisher | Chloroplast Games |
---|---|
File size | 51.64MB |
Number of files | 188 |
Latest version | 1 |
Latest release date | 2022-02-08 10:40:19 |
First release date | 2019-04-10 08:53:09 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c8e56e79-d554-4746-aa28-846015a72ba0_scaled.jpg)
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✅😍⚡🚀 We released Projector 2, includes Projector 1 and a new projector system to project light, shadows or decals at a low GPU cost. Please, buy Projector 2 instead, big discount for buyers of Projector 1. 🚀⚡😍✅
Projector shader for Projector component. With more features than the Projector built-in shader in Standard assets package.
Contact us to suggest new features or to request for support.
🎯 FEATURES
• Projects a material onto objects that intersects.
• Projection component. Uses the Projector built-in component of Unity. Useful to light up surfaces or create dynamic decals.
• Blend capabilities. Supports 12 predefined blend types and custom blend operations. Lights, shadows and other projections.
• Backface culling feature. Applies the projection only on the front of the mesh.
• Multiple projection modes feature. Projects a single or tiled projection.
• UV manipulation feature. Applies a flip or a scrolling effect to UV.
• User friendly. Custom material editor, more usable than the standard.
• Easy configuration. Copy and paste property system.
• Behavior script. Optionally you can use a included C# behavior script to set the material.
🔮 COMPATIBILITY
• Post processing support. Compatible with Post Processing Stack (all versions) and Legacy Image Effects.
• Absolute Unity compatibility. Works on Unity 5.6 and higher versions.
• Full graphic compatibility. Works with Shader target model 3.0 (DirectX 9, OpenGL 3.0, OpenGL ES 2.0) and higher versions.
• Compatible with Forward rendering.
• Supports Built-in Render Pipeline.
• All platform support. Mobile, virtual reality devices, desktop and console.
• Professional optimization. Optimized for all platforms.
• GPU instancing. Huge call draw saving.
• VR ready. Multi pass rendering, Single pass stereo rendering and Single pass instanced rendering.
• Supports Built-in Fog.
📘 DOCUMENTATION
• Useful user manual and API reference. All code well comented.
• Sample content. Example scripts and scenes and source code included.
• Support contact.
📦 CONTENTS
• 1 shader.
• 6 demo scenes.
This asset is part of Chloroplast Games Framework (CGF).