Publisher | COSMIC GAMES |
---|---|
File size | 112.58kB |
Number of files | 2 |
Latest version | 1 |
Latest release date | 2025-04-14 03:15:15 |
First release date | 2025-04-14 03:15:15 |
Supported Unity versions | 2018.4.2 or higher |



Tired of bloated build sizes and messy projects?
Project Bloat Analyzer helps you analyze, optimize, and clean up your Unity project with powerful tools that give you full control over what’s taking space.
Whether you’re preparing a release or trying to speed up your workflow, this editor-only utility lets you quickly find large, unused, or unoptimized assets — and fix them with just a few clicks.
🧠 Key Features
✅ Asset Size Report
Scan all assets (Textures, Models, Audio, Prefabs, and more) and view detailed info including file size, compression, and import settings.
🖼️ Texture Thumbnails
Quickly identify large or unnecessary images with built-in preview thumbnails.
🧩 Deep Reference Scanner
Detect usage in scenes, prefabs, ScriptableObjects, materials, and serialized fields — not just scenes!
🧹 Unused Asset Detection
Find and safely delete unused files that bloat your project and slow down imports.
🔎 Filtering & Sorting
Filter by asset type, sort by size or compression, and isolate the worst offenders.
🧰 Auto-Optimize Tools
Reduce texture max size, apply efficient compression, and more — all from within the editor.
📤 Export Reports as CSV
Generate clean reports to share with your team or for tracking optimization.
🧼 1-Click Cleanup Options
- “Clean Unused Only” — deletes all unused assets instantly.
- “Select All / Deselect All” — manage selections with ease.
🧾 Checkbox Selection + Delete
Select multiple assets and remove them all with a single button — safely and efficiently.
🔒 Editor-Only. Clean. No Bloat.
- 🧠 No runtime code — Editor-only utility.
- 🧪 Compatible with Unity 2020 LTS to 2023+.
- ✅ Supports URP, HDRP, and Built-In Pipeline.
- 💼 Lightweight, clean UI with native Unity styling.
🎯 Perfect For
- Developers preparing for production or release
- Teams looking to track and reduce build size
- Solo devs cleaning up old/legacy projects
- QA or optimization-focused workflows
Clean up your project. Cut down your build size.
Ship better — faster.