Procedurally Propagating Paths

Fokaz

(0)
FREE
Publisher Fokaz
File size 4.55MB
Number of files 55
Latest version 1.0.1
Latest release date 2023-11-27 04:56:38
First release date 2023-11-24 01:31:09
Supported Unity versions 2018.4.2 or higher

The goal of this tool is to create paths that are propagated through the colliders of a scene, and to use these paths to either create visual effects or spawn objects.


Documentation and more details are available here:

https://ffactory-1.gitbook.io/procedurally-propagating-paths/

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